Now that my first year is almost at a close, I would like to share my research to date. Continue reading
My paper ‘Intelligent Assessment and Learner Personalisation in Virtual 3D Immersive Environments’ has been accepted and will be presented between the 4-5th October 2012 in Cork. Continue reading
The metaverse is emerging, through the increasing use of virtual world technologies that act as platforms for end-users to create, develop, and interact, expanding the realm of human cooperation, interaction, and creativity. The conference focus is scientific research on applications and developments of these metaverse platforms: Habbo Hotel, IMVU, Second Life, OpenSimulator, Open Croquet, Activeworlds, Project Wonderland, and others, including MMORPGs such as World of Warcraft, and virtual worlds based on social networks, such as *-ville and others, providing a forum for the research community to present and discuss innovative approaches, techniques, processes, and research results. Continue reading
Hundreds of primary school children in the North West have enjoyed their first taste of university life, thanks to the success of the University of Ulster’s WASPS (Widening Access Skills in Primary Schools) initiative. Continue reading
Attended the STEM Conference at Imperial College, London to co-present the poster ‘Re-imagining engineering education: Effective and practical use of game based learning in 3D immersive worlds for electronic & electrical engineering education.’ This poster was well attended and we received positive feedback on the relevance of our work and research. The keynotes provided an invaluable opportunity to hear from enthusiastic specialised speakers including wing commander Andy Green
I have been successfully accepted to attend Parliament next week to present my research to a range of politicians and a panel of expert judges, as part of SET for Britain on Monday 12th March 2012. My poster on research about Teaching Engineering Education Using Virtual Worlds and Virtual Learning Environments and will be judged against dozens of other scientists’ research in the only national competition of its kind, having been shortlisted from hundreds of applicants to appear in Parliament on Monday.
A team of researchers at the University of Ulster’s Magee campus has created a unique online resource that sheds new light on the Northern Ireland ‘Troubles’. Continue reading
Having spent the past three years working as a Research Associate, I’ve made the decision to return to the Intelligent System Research Centre as a PhD student. Continue reading
On 27th June 2011 BBC Newsline included a feature on the Intelligent Systems Research Centre (ISRC) at Magee. Reporter Natasha Sayee visited the ISRC’s world class Cognitive Robotics Laboratory and interviewed ISRC researcher Dr Lorenzo Riano and ISRC Director Professor Martin McGinnity. Click here to see the video.
Just got a chance to have a look at the newest edition of the Cognitive Robotics team based in the Intelligent Systems Research Centre – the PR2 which “combines the mobility to navigate human environments and the dexterity to grasp and manipulate objects in environments.”
See it arriving to members of the excited team here
Got a chance to have a look at the Motorola Xoom – Check out the spec here. What a great little piece of kit!
Gamification of education, where gameplay mechanics traditionally used in video games are used to engage students could be an essential ingredient of our teaching practice. Continue reading
A keen interest in both computing and design from an early age prompted Kerri McCusker to study Multimedia Computing and Design at the University of Ulster which in turn has lead to full time employment as a Research Associate with the Serious Games and Virtual Worlds team at the Intelligent Systems Research Centre at Magee. Continue reading
University of Ulster researchers using “virtual worlds” to train the next generation of students have been nominated for a top UK teaching award, it has been revealed.
I had the fantastic opportunity to attend the Games Developer Conference in San Francisco. What a week. Most of the events I attended where related to social and online games. There wasn’t a single talk I didn’t learn from. A typical day started with a mammoth breakfast, onto the Moscone Convention Center at 8am and literally attending talks until 5 or 6pm. There was always plenty of networking opportunities after this, either in the Moscone Convention Center or the numerous booze-based locations. Sid Meiers keynote “Everything you know is wrong” was the highlight, as was the Pocket God talk. Continue reading
My first (proper) post to irrek.com…I guess I better set the scene.
I’m employed by the Serious Games and Virtual World team at the Intelligent Systems Research Centre, University of Ulster, Derry. My primary role within the team is content creation mainly with STEM subjects, healthcare and training. A large aspect of our work is the integration of other tools, which aim to add value to learning experiences this includes virtual learning environments, tracking facilities and hardware.
This site was set up to allow me to post my ramblings about various *things* which I’m interested in, occasionally work related posts will dominate.
Welcome to irrek. Watch this space.